Dark Dice
Об игре
A dice-driven Cthulhu Mythos investigation log where every roll can cost you your sanity, your team, or your life — and there is no undo.
Достижения
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Survivor
Achieve Victory in any adventure, once.
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First Requisition
Purchase an item at the Quartermaster, once.
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???
Скрыто до получения.
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Prepared for the Worst
Carry 1 item in your backpack at the same time.
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First Glimpse Behind the Veil
Invest Ancient Knowledge into research at the Occult Research Department, once.
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Survivor of the Mountains
Achieve Victory in The Mountains of Madness, once.
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A Fallen Investigator
Lose an investigator to death, once.
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Impeccable Credit
Reach 90% in Credit Rating with any investigator.
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A Shattered Mind
Suffer a total collapse of Sanity, once.
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Reach for the Tool
Use an item from your backpack during an adventure, once.
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Escape the Colour
Achieve Victory in The Colour Out of Space, once.
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P.I.'s First Ordeal
Achieve Victory in any adventure as a Private Investigator, once.
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First Proof of the Assessment
Create a character via the Psych Assessment, without altering any of the Attribute or Skill points it assigned, and achieve Victory in any adventure, once.
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Antiquarian's First Ordeal
Achieve Victory in any adventure as a Antiquarian, once.
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Professor's First Ordeal
Achieve Victory in any adventure as a Professor, once.
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Survivor of Memory
Achieve Victory in Memory, once.
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Waking Beyond the Wall
Achieve Victory in Beyond the Wall of Sleep, once.
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Survivor of Dunwich
Achieve Victory in The Dunwich Horror, once.
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Survivor of the Walls
Achieve Victory in The Rats in the Walls, once.
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Past Old Bugs
Achieve Victory in Old Bugs, once.
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Knowledge for Coin
Exchange Ancient Knowledge for Merit at the Artifact & Resource Management Office, once.
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Survivor of the Nameless City
Achieve Victory in The Nameless City, once.
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Truth of the Ward Case
Achieve Victory in The Case of Charles Dexter Ward, once.
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Survivor of the Time Rift
Achieve Victory in The Shadow Out of Time, once.
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Truth in the Shaft
Achieve Victory in The Transition of Juan Romero, once.
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Actor's First Ordeal
Achieve Victory in any adventure as a Actor, once.
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Patrolman's First Ordeal
Achieve Victory in any adventure as a Patrolman, once.
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Athlete's First Ordeal
Achieve Victory in any adventure as a Athlete, once.
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Doctor's First Ordeal
Achieve Victory in any adventure as a Doctor, once.
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???
Скрыто до получения.
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Escape the Hound
Achieve Victory in The Hound, once.
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Waking from the Tomb
Achieve Victory in The Tomb, once.
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???
Скрыто до получения.
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Secret of the Academy
Achieve Victory in Blackwood Academy, once.
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Vigil's End
Achieve Victory in Polaris, once.
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Escape from Innsmouth
Achieve Victory in Innsmouth, once.
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Politician's First Ordeal
Achieve Victory in any adventure as a Politician, once.
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???
Скрыто до получения.
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???
Скрыто до получения.
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???
Скрыто до получения.
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Escape from Dagon
Achieve Victory in Dagon, once.
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???
Скрыто до получения.
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???
Скрыто до получения.
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???
Скрыто до получения.
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The Assessment, Proven Reliable
Create a character via the Psych Assessment, without altering any of the Attribute or Skill points it assigned, and achieve Victory in any adventure, ten times.
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Veteran Investigator
Achieve Victory in any adventure as a Private Investigator, ten times.
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???
Скрыто до получения.
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Veteran Patrolman
Achieve Victory in any adventure as a Patrolman, ten times.
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???
Скрыто до получения.
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???
Скрыто до получения.
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???
Скрыто до получения.
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Left to Providence
Create a character with fully randomized Attributes, Occupation, and Skill point allocation, without altering any of the random results, and achieve Victory in any adventure, once.
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???
Скрыто до получения.
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???
Скрыто до получения.
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The Complete Casebook
Achieve Victory in every adventure at least once.
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Eagle Eye
Reach 90% in Perception with any investigator.
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???
Скрыто до получения.
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Master of Stealth
Reach 90% in Stealth with any investigator.
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The Ultimate Investigator
Achieve Victory in every adventure with every profession at least once.
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???
Скрыто до получения.
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???
Скрыто до получения.
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???
Скрыто до получения.
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???
Скрыто до получения.
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A Gambler's Curse
Lose a cumulative total of six hundred sixty-six Merit at the Recreation Room's casino games.
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A Gambler's Fortune
Win a cumulative total of seven hundred seventy-seven Merit at the Recreation Room's casino games.
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Miracle of the Beast's Number
Score a critical success on a dice roll, six hundred sixty-six times total.
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???
Скрыто до получения.
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Cursed by the Beast's Number
Fail a dice roll, six hundred sixty-six times total.
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Curse of the Beast's Number
Score a critical failure (fumble) on a dice roll, six hundred sixty-six times total.
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???
Скрыто до получения.
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Blessing of the Beast's Number
Succeed on a dice roll, six hundred sixty-six times total.
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Veteran of Fate
Create a character with fully randomized Attributes, Occupation, and Skill point allocation, without altering any of the random results, and achieve Victory in any adventure, ten times.
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Fate's Favorite
Create a character with fully randomized Attributes, Occupation, and Skill point allocation, without altering any of the random results, and achieve Victory in any adventure, a hundred times.
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Eternal Recurrence
Lose an investigator to death, six hundred sixty-six times.
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Doctor of Blasphemies
Invest Ancient Knowledge into research at the Occult Research Department, five hundred times.
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The Assessment Has Never Been Wrong
Create a character via the Psych Assessment, without altering any of the Attribute or Skill points it assigned, and achieve Victory in any adventure, a hundred times.
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Veteran Actor
Achieve Victory in any adventure as a Actor, ten times.
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Veteran Antiquarian
Achieve Victory in any adventure as a Antiquarian, ten times.
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Veteran Athlete
Achieve Victory in any adventure as a Athlete, ten times.
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Veteran Doctor
Achieve Victory in any adventure as a Doctor, ten times.
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Veteran Politician
Achieve Victory in any adventure as a Politician, ten times.
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Veteran Professor
Achieve Victory in any adventure as a Professor, ten times.
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Eternally Mad
Suffer a total collapse of Sanity, six hundred sixty-six times.
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Master Appraiser
Reach 90% in Appraise with any investigator.
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Master Climber
Reach 90% in Climb with any investigator.
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Master of Disguise
Reach 90% in Disguise with any investigator.
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Untouchable
Reach 90% in Dodge with any investigator.
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Master Brawler
Reach 90% in Fighting with any investigator.
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Sharpshooter
Reach 90% in Firearms with any investigator.
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Master Historian
Reach 90% in History with any investigator.
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Master Researcher
Reach 90% in Library Use with any investigator.
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Keen Ears
Reach 90% in Listen with any investigator.
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Master Locksmith
Reach 90% in Locksmith with any investigator.
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Master Physician
Reach 90% in Medicine with any investigator.
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Master Persuader
Reach 90% in Persuade with any investigator.
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Master of the Mind
Reach 90% in Psychology with any investigator.
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Beyond Redemption
End an investigator's life via "Give Up on Life", six hundred sixty-six times.
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