Hold the Core
Об игре
Hold the Core — роуглайт-тауэр-дефенс о выборе между безопасностью и силой. Берите Карты Риска, меняйте маршруты врагов, развивайте башни и выживайте против боссов.
Достижения
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Скрыто до получения.
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Untouchable
Complete a cycle without Core damage while at least 1 Risk Card is active
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Opening Sweep
Kill 50 enemies by the end of Cycle 4
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Monolith Breaker
Defeat The Monolith (Wave 15 Boss)
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Convergence Hunter
Defeat The Convergence (Wave 10 Boss)
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Thousand Cuts
Kill 250 enemies without building any AoE tower.
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Speed Demon
Complete Cycle 10 in under 22 minutes.
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Evolution
Evolve at least 1 tower by the end of Cycle 7
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Early Economy
Earn 300 Gold in one run by the end of Cycle 6
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Clean Start
Reach Cycle 4 without taking any Core damage in Cycles 1-4
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Boss Trilogy
Defeat all 3 Void Station bosses: Crystal Guardian, The Convergence, and The Monolith
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Centurion
Kill 100 enemies in a single run using only 2 tower types
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Iron Wall
Complete 3 consecutive cycles without Core damage after Cycle 5
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Minimalist
Complete Cycle 10 with 9 or fewer active towers.
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Crystal Slayer (No Evolve)
Kill a boss with Void Artillery as the killing tower.
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Rookie Defender
Reach Cycle 5 with at least 2 tower types built and 1 Risk Card picked
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Arena Master
Complete your first arena (Cycle 15)
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Foundation
Place 4 towers with at least 2 different tower types by the end of Cycle 4
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???
Скрыто до получения.
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???
Скрыто до получения.
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Architect
Build at least 4 different tower types and reach Cycle 8.
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Pyromaniac
Kill 200 enemies with Burn damage.
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Diverse Arsenal
Build 5 different tower types in a single run.
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Prism Pioneer
Reach Cycle 13 with at least 2 tower evolutions in the run
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Gold Rush
Earn 2,000 Gold in a single run
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Risk Taker
Complete a run with 5 or more Risk Cards active.
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Void Hunter
Defeat a boss using Void Artillery as the primary damage source
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Maxed Out
Upgrade any tower to max level in a single run
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Getting Serious
Reach Cycle 10 with at least 3 Risk Cards active and 1 tower evolution
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