Simmiland
Об игре
Simmiland is a god-like card game. In this game you indirectly influence a small civilization by manipulating their surroundings by playing cards 🃏🃏🃏 Playing cards on different biomes and objects will result in different findings. The way you play the game will define how mankind will develop!
Достижения
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gatherers
create a berry bush
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vacation retreat
build a log cabin in the woods
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keep 'em dumb
create a civilization of at least 6+ pop with an IQ lower than 70
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medication
inspect a swamp herb to have mankind realize medication
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for the love of god
have mankind create a church
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farmers
have farms, an animal pen and a farmhouse
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mount oops
create a volcano
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megapolis
get 10+ population
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earth's riches
create an oil reservoir
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town
create the town center
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meal prepping
have an oven and a cooking pot
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tastes like chicken
you shouldn't eat that...
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hot stuff
have mankind create a smelting furnace near lava
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zzzap
have mankind learn about conductive electricity the hard way
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city
build the sky tower
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ice age
humans surviving in sub-zero temperatures
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haute cuisine
found all types of food
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the colonies
have mankind build villages on 3 different islands
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crowd control
a type of divine intervention
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unnatural selection
humankind beat the plague
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industrial revolution
create enough metal/glass/oil drums/batteries for an industrial revolution
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nerds
get an IQ over 200
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creator of many things
found all non edible resources
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rocket science
mankind flew to space
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metropolis
build modern homes and cars
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back to the future
humankind beat you and crossed the spacetime dimension
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the good life
50% of eaten food was processed
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