Technobabylon
Об игре
A cyberpunk adventure game from the studio that brought you Gemini Rue and Blackwell! The year is 2087. Genetic engineering is the norm, and an omnipresent AI powers the city. Take control of three citizens of this world as they struggle to understand a deadly conspiracy.
Достижения
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Prisoner of Consciousness
Part 1 complete
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Suicide City
Part 2 complete
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Silver Tongue
Successfully talked the bomber down
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Fission
Part 3 complete
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Meeting of Minds
Part 4 complete
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Hippocratic Oath
A career in medicine awaits
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Germination
Part 5 complete
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Crisis of Consciouness
Part 6 complete
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Jahiliyyah
Part 7 complete
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I don't need no ticket
Find another route into the Trance Den
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Flesh Drive
Part 8 complete
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Dramatically cleaned a screaming pile of biscuits
Cured Martin Niester on the first try
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Ripper
Part 9 complete
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Runtime
Game complete
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I Needed That
Don't blame him one bit
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Bombs Away
They shouldn't have left that there in the first place...
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Three-in-One
Subject Chantelle to all three personalities
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Civic Continuity
Returned city control to Central
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Justice for all
Successfully arrest the Mindjacker
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Ninja
Entered the Trance Den using the power of shadows
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Middle Management
Got the door code at Animus
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Dave Goldfarb
Only give Stepford's personality to the restaurant guard
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The Right One for the Job
Make use of Lao's skills to open Van Der Wall's door
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Super Latha Bros
Entered the trance den by fulfilling the bouncer's request
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Mental Arithmetic
Get the crate-weight correct by the second attempt
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Elliot Ness approach
Bust Van der Waal's door open
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B&
Disconnected the dancers via non-destructive means
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Brave New World
Nina's argument was most persuasive.
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Official Procedure
Call Central for Help
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Guilt Trip
Remind Dr Chigwa of what's really important
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Mincemeat
The Mindjacker meets his gruesome end
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Hopeless
Neutralize the bomber
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Shooting Gallery
Got through the conveyor room and back undetected
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Sorry wrong number
Make ten calls to random numbers
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Winners don't use drugs
Win a game of gravball without sabotaging your opponent
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Microbiologist
Didn't analyze a single incorrect sample at Vickerman
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Placebo Effect
He won't know the difference...
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Guarded by Fate
Survive up to Part 9 without dying once
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Unpersuasive
An explosive result
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Talking Heads
Played through the game with the commentary on
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