Thermal Runaway
Об игре
A top-down roguelite inside one sealed chamber. Ten levels, one hundred waves, and upgrades that compound into something the facility was not built to contain. The run ends when you break — or when the reaction does.
Достижения
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ADAPTIVE RESPONSE
Reach wave 30.
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SUSTAINED LOAD
Reach wave 20.
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FIRST CYCLE
Reach wave 10.
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HALL OF MIRRORS
Have 8 echoes firing at once.
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HALFWAY TO NOTHING
Reach wave 50.
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STRUCTURAL STRAIN
Reach wave 60.
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CLEAN SECTOR
Clear an entire level without taking damage.
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ABOVE TOLERANCE
Reach wave 40.
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TERMINAL APPROACH
Reach wave 90.
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RUNAWAY
Destroy 30 enemies in a single detonation.
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HALF CLEAN
Reach wave 50 without taking damage.
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EXPERIMENT COMPLETE
Destroy the Overseer.
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PERSISTENT
Start 25 runs.
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REPLICATED
Win a second run. The first one could have been luck.
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SPECIALIST
Stack 8 upgrades sharing one tag in a single run.
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THE LAST DOOR
Reach wave 100.
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CONTROL DEGRADED
Reach wave 70.
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AUTHORITY LOST
Reach wave 80.
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CRITICAL MASS
Destroy 15 enemies in a single detonation.
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UNTOUCHED
Win a run without taking a single point of damage.
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SURGICAL
Destroy the Overseer without taking damage in the final wave.
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AHEAD OF SCHEDULE
Win a run in under 35 minutes.
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INDUSTRIAL
Destroy 100,000 enemies in total.
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PAST THE END
Reach Overload cycle 5 after the Overseer falls.
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ATTRITION
Destroy 10,000 enemies in total.
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SUFFICIENT
Win a run with 12 upgrades or fewer.
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UNAUGMENTED
Win a run without accepting a single Protocol.
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OVERBUILT
Hold 40 upgrades in one run.
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DEMOLITION LICENCE
Win a run having fired nothing but the Hex Launcher.
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FULL ARSENAL
Win a run with each weapon alone.
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PULSE PURIST
Win a run having fired nothing but the Pulse Rifle.
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CLOSE QUARTERS
Win a run having fired nothing but the Scatter.
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